This ebook has been developed in the context of the WikiSkills European project, which aims to apply the benefits of wikis to promote educational lifelong learning opportunities.
Listing partners with Logos and webpage (for Miguel):
WIKIS AS TOOLS FOR LEARNING AND SOCIO-CULTURAL DEVELOPMENT
Phones, computers, and mobile devices are essential tools for managing the economy, transportation, and also in the training sector! The Internet is much more than a series of 1s and 0s; it is a complex human system with its own mechanisms, codes and zones of influence. The pervasiveness of this environment in our lives is so important that the internet has become the breeding ground for the major transition from Homo Sapiens to the Homo Numericus.
At first glance, this transition appears chaotic, uncontrolled, unpredictable and completely diffuse, especially in wiki environments. But behind this apparent disorder, chaos in motion, big bang technology, it could be that a new fundamental is at work, with very specific properties. And its applications remain largely unknown. (footnote: Source: )
This fast development can sometimes scare or simply demotivate. Why update one's skills if today’s technology becomes obsolete tomorrow? Who has never felt helpless and a little stupid in front of his computer? Who has never lost important files? Thought a message was sent by a human being when it was sent by a bot? Got lost within multiple versions of a document exchanged with colleagues? Felt outdated and out-of-touch ?
Or should we see all this as a challenge? The challenge of developing more social and writing skills and critical thinking, the challenge of generating more opportunities to make our projects successful, to see them adopted by the wider community, the challenge of moving "out of the box" in our professional practices. Anticipating developments and changes is one of the strategic skills that any person must acquire. And this is our personal challenge and hope… getting you to hop into the wiki culture (footnote: source: )
The development of digital tools is not just a technological revolution that we can watch from afar but rather one that also concerns social skills. In fact, we face complex and rapidly changing habits of our civilization.
Whatever tool of digital communication is being used, there are five fundamental properties that govern the operation of the flow of information in their digital form.
1. Speed: the transfer of digital information is almost immediately conveyed by electricity to approximately 270,000 kilometers per second, close to the speed of light.
2. Decentralization: Decentralization reduces or removes the vulnerability of information systems. Nobody can take control, since all nodes are potential centres, resulting in thousands of great knots across the globe.
3. The multilateralism: Digital communication not only allows teleconferences to some but also virtual communities with thousands, even millions of participants, each contributing in their own way.
4. Symmetry: everyone is on the same level, unlike asymmetric communictation media such as print, radio and television where there is one 'creator' and many 'consumers' of information.
5. The asynchronicity: everyone is at their own pace. This is the only property that is not invariable: we can choose to use or not.
These five properties are a key to understanding the digital world. (footnote: Source: )
The internet is a new environment that enables us to move from being passive consumers to active co-creators of information and services. Everyone can offer feedback on products, evaluate a service, publish text without third-party involvement etc. We are no longer separate, but all connected and able to make our contribution.
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At the beginning of the era of information technology, computer and internet were perceived as gadgets reserved for a minority of people, whose job it was to work on computers. Nowadays it appears that the internet and computers have reached every country, every town, every person in the world. Or is the internet a new source of inequality?
The most obvious gap is the economic divide. It is found on a global scale which shows huge disparities in access between countries. Victims of the digital divide are numerous, including:
• People, who cannot afford computer equipment;
• People living further away from city centres with no access to Internet
• Elderly people, who have not yet adapted to the new digital communication system.
The purely economic factor does not explain a bad internet connection for some countries or regions: some counties or politicians deliberately restrict access to curb the freedom of their own citizens to learn and express themselves.
The cultural divide is defined as the difference between the old and new way of thinking, a condition caused by the emergence of new practices.
In any type of organization, hierarchies may feel threatened by their ubiquitous digital media authority. It can cause people to react negatively - and actually reject - resources available on the internet. Example: In a large number of academic courses, Wikipedia is banned a priori as a valid source of references, reflecting distrust vis-à-vis the wisdom of crowds, explained in an article entitled "Cultural Divide".
The world of business is also subject to negative reactions and rejection, particularly vis-à-vis social networking platforms, which are perceived as contributing to a loss of productivity more than providing strategic potential. These blockages usually result from a fear of losing control over information.
Users often see the handling of computers as a purely technical obstacle. It is not uncommon to hear "I am taking a Word course so I know how to work with computers." This demonstrates the lack of a broader vision of the Internet as an ecosystem, with not only tools, but actors.
The clash between those for whom internet is natural, and those who do not feel comfortable in front of a screen is an accurate portrayal of today's society. This is the principle of the digital divide between digital migrants and digital natives . Beyond issues of technical manipulation, there is a generational clash in the way of seeing the world, our beliefs and practices.
There are several types of platforms enabling us to be actors. The wiki is just one of these types.
› The ease with which pages can be created and updated.
Generally, there is no review before modifications are accepted. Many wikis are also largely open to the public and an explicit effort has been made to lower the barrier to participation as much as possible both at the technical level or at the social level.
According to the “Wiki Way”, “Open editing has some profound and subtle effects on the wiki’s usage. Allowing everyday users to create and edit any page in a Web site [...] encourages democratic use of the Web and promotes content composition by non-technical users.” (Ward Cunningham)
› Trusting people and the process is a major element in the “Wiki Way”.
It has been observed that in most cases, when editors are given the freedom to steer the direction of a project and have developed a sense of ownership, they tend to self-organize to support the development of the project in a meaningful and positive way rather than let it all fall into chaos.
› Transparency as a central principle of leadership.
Every single action made by an editor is visible to all other editors. It is recorded and stays accessible in the wiki history. This transparency makes it possible for every editor to know what is going on, at the global level or at the fine-grain level, a situation that fosters a sense of ownership and trust.
› Collaboration as an effective form of learning.
Traditional learning environments are often characterized by one-way knowledge transmission processes in which the teacher, as only source of knowledge, assigns a learning activity that is conducted autonomously by the student. Such processes strip learning of its social dimension.
Collaborative learning strategies can strengthen the social dimension of learning, by creating the conditions for learning as a result of group interaction.
WikiSkills is a European project funded by the European Commission aiming to analyze and apply benefits of adopting a wiki-culture within educational settings. Traditional learning environments are often characterized by one-way knowledge transmission processes in which the teacher, as only source of knowledge, assigns a learning activity that is conducted autonomously by the student. Through WikiSkills participants from different educational sectors, cultures and ages (schools, universities, professional and adult training) learn how to use wikis for their socio-professional development. The project developed, implemented and evaluated an innovative training curriculum focusing on how to make the best use of wiki environments in educational settings, so as to reach high learning objectives and foster a community of learners within Europe. Through this, WikiSkills promotes innovative pedagogical approaches that foster creativity, competitiveness, employability and entrepreneurial spirit, equity, social cohesion and active citizenship.
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There is one simple button that is the core of a wiki: the edit button! Just click on it and see what happens ! Edit things and then just click save. (ADD PIC OF EDIT BUTTON)
And that's it! Like emails or blogs, wikis are very simple to use.
A wiki enables online-group collaboration and asynchronous collaboration
With wikis a group of people can collectively edit text. This text can be viewed and also changed by anyone who wants to contribute and has something to say about a particular matter.
Everybody knows Wikipedia, but wikis are not only for encyclopaedias. Wikis go beyond that!
Wikis can be used for many different purposes
Examples include community websites, corporate intranets, knowledge management systems, and note-taking:
3. Brainstorming & community of practice
4. Project management
A number of wiki platforms are available – MediaWiki, DokuWiki, XWiki to name a few – and each wiki platform supports a slightly different bundle of features to support collaboration.
All of them have some common features.
2. - Using Wikis in Education
Due to their simplicity, wikis are well suited to many types of educational uses. The most essential pedagogical potential of wikis is that wikis are equally suited to be used as teacher's tools and as learning tools when easy joint production is desired. Let's start first to clarify some practical points to think of before using a wiki in an educational context.
Information is defined by its content, its meaning. There are three types of information, facts, works and functions :
The fact is a piece of information that is obvious, and that cannot be easily challenged. For example, an announcement: "new training session starting tomorrow" or a figure, such as the number of cellphones sold in a country or a year "1995: year of creation of wiki software"
The functions are produced and disseminated informations not due to their intrinsic value, but due to their usefulness. These are the procedures, methods, manuals, and information that serve other purposes.
Information can, of course, combine two or even three types of content. "I sell my computer (this is factual information), which will surely make someone happy because it is a good computer. And to buy it you should call me between 9am and 9pm at home (this is the functional information). "
The works include artwork and views, improvisations and more broadly, anything that is neither functional nor factual. Works can be absolutely unprecedented and represent the result of maturation, remix, an adaptation of earlier works, with a touch of innovation, difference, which is the very nature of creativity.
"The facts are sacred but comments are free" . Beaumarchais
(footnote: source : )
Depending on which type of information you intend to get into your wiki platform, the authors and the readers of the wiki will feel differently with regards to the rights that are attached to the content. Do remember that facts can not be protected (facts belong to anyone) whilst it is particularly important to credit creators of "works" (creative texts). Also, it will be much easier for several authors to collaborate on factual or functional information as they hold little sentimental value, whilst it will often be very painful for a creator of original work to see his text modified by other writers. Accordingly, most wikis rather contain factual or functional information.
Copyright is a legal concept, enacted by most governments, giving the creator of an original work exclusive rights to it, usually for a limited time. Generally, it is "the right to copy", but also gives the copyright holder the right to be credited for the work, to determine who may adapt the work to other forms, who may perform the work, who may financially benefit from it, and other related rights.
In the case of co-writing on a wiki, this creates specific challenges since the work done by one user is going to be adapted by others afterwards.
When participants of a wiki are all staff members of one organization, the issue is generally quite easily solved. A copyright, or aspects of it, may be assigned or transferred from one party to another. In the case of a company and its staff, the copyright of a work is usually transferred to the company itself, and the participants get a salary in exchange of their work.
However, when the participants of a wiki belong to several organisations, when they are governmental staff, or when some of them are volunteers, the default transfer of copyright is not so easy.
These issues need to be tackled, by the wiki owner before users start to create content, in order to avoid any future misunderstanding. It may be done in three steps.
If your wiki is successful beyond the original pedagogical goal, it is likely to result in the production of good content which may be of interest to many users.
As wiki owner, decide in advance how you would like content to be reused by others. Do you want it to be private or accessible by everyone? Do you want to allow the reader to copy your text? Would you allow anyone to copy and sell your content?
The choice is really up to you. But do remember to make that choice at the wiki start up !
If no specific decision is made, by default, all content produced is copyrighted (no right to read, modify and reuse without explicit consent). So not setting a specific license on your content is having the same consequence for receivers of the content as setting a restrictive license.
In most cases of public wikis, the wiki owner may, at the time of initiation of the wiki (before authors have started to contribute with content), decide to grant rights by choosing a more allowing license. Authors can then make the conscious decision to contribute and publish content if they agree upon the conditions.
Typical licenses used on wikis are Creative Commons licenses as they are distinct and allow fine tuning of which rights are offered or not. Most public and editable wikis are either CC-BY-SA (content can be modified and redistributed freely) or CC-BY-NC (content can be modified, reused but not for commercial purposes).
Wikis embody the idea of a potentially collective, democratic, open, and dynamic design. Therefore, learning with wikis works differently than by formal education. Letting students interact with a wiki community does have the potential to make education and learning more engaging and more sustainable! The following table shows the different characteristics of formal education, sustainable education and sustainable education with wikis.
|Formal education||Sustainable education ...||Sustainable education with wikis|
|The professor has control over the course||The construction of self in the curriculum||Co-construction of the course together|
|Fixed knowledge||Recognition of uncertainty||Recognition of multiplicity of view points and knowledge paths|
|The intellect||The value of intuition and feelings||The value of empathy and tolerance|
|The contents||The process||The process and the actors|
|Learning styles limited||Multiple learning styles||Evolving learning styles|
|Passive instruction||The participatory and critical inquiry||Be bold and stand corrected|
|The uncritical learning||The reflective learning||The agile learning|
|The selection and exclusion||Social inclusion||Reputation over authority|
|Specialists||Generalists among teachers and students||Nobody knows everything, but everybody knows something|
|The institutional isolation||The social and community involvement||The mandatory collective|
|Disciplines||The inter and transdisciplinary||Hyperlinked disciplines|
|Instrumental values||A new sense of the integration of social and ecological ethics and responsibility||Welcoming and respecting all contributors values|
|Values of competition||Values of cooperation||Values of sharing|
Table 1: From formal education to sustainable education with wikis
As learning with wikis differs very much from formal learning, many different competencies are being developed while using wikis in education. With wikis, schools, universities or organisations can not only develop large knowledge pools that can be called up, enhanced and edited by everyone but also fosters skills such as digital literacy, as well as social skills, writing skills and critical thinking. Therefore, the relevant use of wikis in educational contexts would enable the development of a set Wiki Key Competencies, which are summarised in the following table.
Key Wiki Competencies (KWC)
Creativity and innovation
- Elaborate, refine, analyse and evaluate one's own ideas,
- develop and communicate new ideas to others effectively,
- Become open and responsive to new and diverse perspectives,
- View failure as an opportunity to learn.
Critical thinking, problem solving, decision making
- Examine, analyse and evaluate ideas, arguments, and beliefs, and compare alternative points of view,
- Present arguments.
Learning to learn
- Self-manage and reflect critically on learning processes, objects and purposes.
- Express with clarity and awareness of audience and purpose,
- Write, read and understand in mother tongue,
- Write, read and understand in additional language,
- Monitor the writing process (from drafting to proof reading)
- Formulate arguments in a convincing manner.
- Interact effectively with others,
- Read others’ contributions with patience and honesty,
- Work effectively in diverse teams, respecting social and cultural differences,
- Guide and lead others (teachers roles),
- Find where and how to contribute, and to put abilities at the service of a common objective.
- Access and evaluate information critically and effectively,
- Manage information from a variety of sources,
- Apply a fundamental understanding of the ethical and legal issues,
- Know how to use the information creating or using the structure created in the wiki environment.
- Access and evaluate ICT tools critically and competently.
Citizenship, local and global
- Display solidarity by contributing to the local or the wider community,
- Contribute to the construction of common goods.
Life and career
- Adapt to change, operating in varied roles and responsibilities,
- Be flexible, incorporating feedback effectively and negotiating diverse views and beliefs to reach workable solutions.
Personal and social responsibility
- Show interest in and respect for others,
- Be willing to overcome stereotypes and prejudices,
- Be open to compromise,
- Be sensitive to cultural differences,
- Resistance to stereotypes and positive attitude towards inter-cultural communication.
Table 2: The Wiki Key Competencies
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> Example of the WikiSkills Training ICT literacy and Information literacy: One participant of the WikiSkills Workshop mentioned that, since she was only a “reader” on Wikipedia, she had been quite afraid of making mistakes and not being able to understand the wiki concept. However, her fear was gone as soon as she tried out editing a wikipedia article, realising how simple it was.
With the "ether pad" tool, some participants of the WikiSkills training were taking notes simultaneously. As soon as one participant was busy adding content in the pad, other participants took over improving his notes. This collaboration developed itself quite quickly and automatically.
> Creativity and innovation:
One group of a WikiSkills Workshop was discussing ways of establishing a wiki for project management. They used a wiki to set up the structure and simply by seeing the ideas of the other participants, new ideas evolved that might not have come up working one by one and not collectively. The other advantage of the wiki was that the participants were able to work together even after the workshop, as they were from different cities the wiki made it simple for them to collaborate.
The WikiSkills Training was developed by European partners with background from either education or information technology and wikis. With this ideal mix of know-how an innovative training has been created that does not only focus on technical knowledge regarding wikis but very much focuses on the pedagogical use and the competences being developed while using wikis.
The WikiSkills project aims to train teachers and trainers from different educational sectors (primary and secondary school, higher education, professional and adult training) so they can learn how to use wikis in their teaching contexts. They learn about the different possible educational uses of wikis, and create wiki-based learning scenarios that they will apply with their students.
The WikiSkills training focuses on both technical (i.e. how to create and use wiki environments) and pedagogical aspects (i.e. how to create feasible wiki-based scenarios).
LINK TO VIDEO or inclusion of the video in the ebook
The training sessions include a short introductory unit to ensure a minimum digital literacy level for all participants. This training unit includes contents related to the basic use of operating systems, web navigation, basic use of e-mail skills and basic use of text editors, as well as set up and use of “export to wiki format” and “publish to wiki” plugins for them.
Furthermore, the unit includes theoretical and practical approaches on:
Besides technical skills, educators learn how to create a feasible wiki-based scenario, and about the teaching methodologies that wikis can support. They specifically learn about evaluation methodologies through wiki environments, classroom management (organizing roles among students and defining their teaching role), creation of collaborative scenarios, security and follow-up, intellectual property and legal issues.
Inclusion of Figure 3 : Generic training curriculum (in D3.3)
In 2013, the WikiSkills project offered training to educational staff and organisations in Switzerland, Austria, Spain, Greece and Belgium. During these workshops different learning scenarios, in which wikis can be used effectively, were developed. Below you can find a selection of these Wiki-Skills scenarios:
This scenario is designed for training adult trainers in developing courses, in which they coach their participants to set up a collective watching system.
The scenario will introduce Wikis as a tool to host detailed reports in ordr to help audience set up the watch system
The training session will result in the set up of a means to collect collaborative information on a topic. For example :
The trainer should choose a reasonably realistic scenario based on his audience.
The trainer sets up the context :
Analyse, summarize, organize on a wiki
Discovery of a wiki and demo by the trainer
What is it ? Which uses ? Discovery of wiki-based projects (eg. Wikipedia). Main features (editable, history, recent changes, navigation, categories). Quick preview of other features such as bibliographic notes
Training on a wiki
Propose a wiki instance.
Propose to create an article together, which will be a summary of the topic originally chosen (for example, if the goal of the training is to set up a watch system for a company, ask students to write down a short article about this company)
Ask each student to
Ask students to add to the wiki page, links to the Diigo group as a « for more details » or « external sources ».
Intellectual property and collective production
Open discussion on intellectual property rights within a collective text (in particular outline the benefits the tracking who added what and when in terms of legitimacy, transparency and attribution). May develop pedagogical tools to stimulate the debate.
To see this wik-ibased learning-scenario in detail please go to:
Within this WikiSkills training students learned how to create a wiki-guide on photography collectively. The purpose is to learn more about how wikis are built while increasing knowledge of photography.
Specific educational objectives
Specific educational objectives e.g. make students acquire:
Narrative/sequential description of the learning activities
Instructions to students:
Together you will make a basic photography school. It must be very clear so that even a novice understands the content. Use both text and explanatory images (your own or from Wikimedia Commons). You may not straight off copy text without writing in your own words, but gladly retrieve facts and inspiration from other sites / books. Enter the sources!
You should also discuss on the talk pages. You can ask questions or make suggestions for clarifications / improvements that you do not feel confident enough in making yourself. Remember to sign your posts with the button "Your signature with timestamp"!
Learning resources involved
Learning resources involved e.g.
Various learning resources which are available, possibly .
Infrastructure & equipment
Trainer and students will need for this workshop:
Optional: Camera for students to take their own photos. Alternatively, let students use freely licensed photos from Wikimedia Commons.
Prerequisite competencese.g. to be familiar with
Basic knowledge on photography.
An understanding of how to use Wikimedia Commons.
Typical learning location
Typical learning location e.g.
Classroom with internet-connected computers as well as working outside classroom with internet-connected computers.
Opportunities identified during the implementation of the scenario
When the students get a grasp on wiki, teachers can use the same wiki platform for other topics. Several subjects can be taught on the same wiki platform. In this way teachers can let students work interdisciplinarily and integrate subjects with each other.
By using a MediaWiki your students will easily understand how other Wikimedia projects like for example Wikipedia works. This will open a great opportunity to teach, for example, source criticism. However, Wikipedia can also be used as a stimulating starting point to discuss questions of "social science" perspective (democracy, gender, authority ...).
Obstacles identified during the implementation of the scenario
It can be hard for less motivated students to develop themselves further. It's quick first that they start their own wiki page but it's hard to get them to improve others. This could be about lack of self-confidence.
Praise and get them to develop themselves through pep talk. Assist them in finding information, from which they can read. Play down the importance of the task, to show that it need not be such a big deal.
To learn more about this learning scenario please visit:
This curriculum aims at training adult trainers in developing courses where they coach their audience to actively take part in co-reporting the content of a meeting with online collaborative note-taking.
This content can be:
The curriculum will introduce three different types of tools to help audience identify best uses for each :
PAD, wikis, googledocs, see diffrent strenghts and weaknesses here :
type of webtool
mediawiki, Xwiki and other GPL-based wiki tools
urls and links
PADs like Etherpad
synchroneous editing with color tracking
chat + annotation system
may link to other googledrive project
CONTEXT & TOOLS
Ideally, the trainer will choose a real topic for the meeting, for example :
* Working group coordination meeting (committee, general assembly, piloting team..)
* Brainstorming on a future action (promotion campaign, planning)
* Online teleconferencing
* Personal computer
* Internet connexion
DURING The MEETING
Using a pad to support the meeting:
The trainer sends a link to an etherpad session, created for the training
It is used for coaching the participants step-by-step, to write down minutes of the meeting.
The trainer starts the meeting.
All the participants are invited to contribute in co-editing the pad, based on the inputs of the participants (they can add links, modify the text, transcript in a written form the guidelines given by the teacher.)
They can also start chatting in the chat of the pad.
Make sure that at least one decision be made and recorded.
After some 10-15 minutes the teacher should hold a debriefing session. The teacher asks students questions such as
* How do you feel ? (lost, confident, uncertain etc.)
* What happened? Reflect in particular on how notes were taken and on how the vote took place and was recorded on the pad. Are the notes complete?
* What did you learn ?
* How does this relate to the real world? (such as one person taking handwritten notes during the meeting, writing them doing on Word afterwards, sending them by email for approbation one month later)
* What if we had used google docs? What are the differences? Do you know other tools ?
* What is next ? What do you want to learn more?
Points to think of
- synchronous editing great
- only one document
- chat feature
- colour feature
Voting trends in collaborative environment (optional)
Open discussion on various voting systems
Allow students to experiment further
Individually on the same document. Or on another pad. Ask them to create a new pad, to make a couple of changes, to look at history, and to share it with others.
AT THE END OF THE MEETING
Open discussion on options for setting up an archive of the minutes
Trainer discuss with trainees on what to do next. Some examples may include:
- copy paste the minutes and send them by email
- leave it on the pad... (discuss opening own instance of etherpad in the company for more security)
- move it to a knowledge platform such as a wiki.
The goal of WikiSkills is to bring the wikiculture into the educational system but wikis can go even further and be of great relevance for companies and organisations.
"The profound changes in technology, demographics, business, the economy and the world as a whole, a new era, marked by the participation of individuals. The participation of a new type has reached a critical threshold that allows new forms of mass collaboration, redesign processes, invention, production, marketing and redistribution of goods and services on a global scale " write the authors of the bestseller Wikinomics .
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A little anecdote :
The authors tell how a small gold mining company, Goldcorp Inc., was able to save its business by listening carefully to ongoing changes. Its CEO, Rob MacEwen, while under pressure, told his Board of Directors its new strategy. He had the revelation some time earlier. Upon hearing of Linux software at a meeting for young leaders, he discovered how a certain Linus Torvalds has publicly revealed the software code and allowed thousands of anonymous programmers to correct and to make their personal contribution through the internet. He then had the idea to gather and put online all geological data of the company. Through a competition, he made a worldwide call to experts. The result was much beyond his expectations: Not only did the competition reveal the presence of large deposits of gold in the company properties, but the company, previously valued at $100 million jumped in value to $ 9 billion. Rob MacEwen believes that cooperation helped save two to three years of exploration. Goldcorp is reaping the benefits of his method of Open Source survey! A story that shattered an entrenched assumption: "Better keep it a secret! "
Wikinomy is based on collaboration without borders and the use of free and open source digital technologies such as wikis .
With wikinomy billions of USD of exploration can be saved by turning ideas into successful businesses if they are being developed cooperatively. This new business model now gradually replaces the traditional business model.
The wikinomy is based on four key ideas: Open and collaborative work, sharing knowledge and information as well as action at the global level. "The new company co-innovates with customers and everyone else, shares resources that once so jealously guarded, harnesses the power of mass collaboration and does not behave like a multinational but as a truly global entity." This technological breakthrough, allowing a drastic reduction of production costs and distribution of information, upsets the economic order we thought well established. Before the internet we could not copy and distribute without substantial financial investment. Consumers could not act and influence product innovation at their disposal. Information protection by IP was easy to maintain, and even to protect legitimate work or expensive investment.
If the situation is changing, this is due to the properties of the functions of digital, we recall here:
- instantaneous (almost immediate transfer of information);
- decentralization (no pivot instance)
- a synchronicity (each is at their own pace)
- multilateralism (exchanges of many to many)
- symmetry (everyone is on the same level).
> Community links on Diigo
The WikiSkills project has created a Diigo group, an online space which provides different kinds of helpful resources in relation to the use of wikis in educational settings. You can find a set of videos which include examples of wiki-based scenarios, good practices and tutorials. You can use select topics of interest by using the tagging system.
Please feel free to contribute to the group, by posting your own resources!
Access the Diigo group at
You may also find an interesting bibliography about wikis and wiki culture on our website :
> Presentations and leaflets
Several presentations of wikis or the WikiSkills project may be found here:
- on slideshare :
- or on prezi: